It's time to get interactive! With modelling and texturing more or less complete, it's now time to split all the components into parts that can be used by players in-game.
Have you ever wondered how realistic looking items are created for Trainz? This blog series will take you though each of the stages in real time showing the development of a cab interior.
With life being far to short to recreate the entire Australian railroad network in detail, Silvergull is focussing on recreating realistic track, based upon real world diagrams, at elevation 0...
The next new feature for our Trainz Plus members is nearly ready for testing, and it's a beauty! You'll soon be able to switch back and forward between driving and editing modes with the click of your mouse...