Trainz Blogs

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Using Layers in Session Creation
August 30 2013

With creative use of layers, you can do a lot more within a session than has historically been possible with Trainz.

Route Creation Tips and Tricks
August 23 2013

Today I have some route creation tips for you from one of our resident artists.

Mesh LOD and Texture Resolution
August 16 2013

LOD was first introduced into Trainz way back in TRS2004. Initially it was used only for locomotives, but ten years later it is recommended for every mesh based asset.

Content Validation Errors: Dependency Has an Invalid KUID User ID and Cannot be Used
August 09 2013

There are a number of new errors thrown up by content validation. This one started being thrown by the download station approvals process recently. You won't see it in Content Manager yet.

Use of Hint=Dynamic in a Texture.txt File
August 02 2013

A number of content creators are still using .texture.txt files containing the line 'Hint=Dynamic', and here's why this can cause you problems.

Why are The New DLC Packages Much Larger Than The Old Ones?
July 26 2013

With the update to Trainz 12 in SP1, some keen eyes users may have noticed the difference in the size of DLC packages.

Content Validation: Warnings are Not Errors
July 19 2013

There has been a lot of discussion in the Trainz community about the various warnings that Content Manager will log as part of the Content Validation process.

Repairing Faulty Assets on The DLS
July 12 2013

If one of your favourite assets is faulty when downloaded from the DLS, you may wish to repair it and provide that repair to others. This may be particularly important for a content creator wishing to use that asset in their creation.

Content Validation Errors: Image Incorrectly Used as Texture.txt Source and Raw Image
July 05 2013

There are a number of new errors thrown up by content validation. Here we'll explain one of the most commonly shown by the download station approvals process.

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