It's time to get interactive! With modelling and texturing more or less complete, it's now time to split all the components into parts that can be used by players in-game.
Have you ever wondered how realistic looking items are created for Trainz? This blog series will take you though each of the stages in real time showing the development of a cab interior.
The next new feature for our Trainz Plus members is nearly ready for testing, and it's a beauty! You'll soon be able to switch back and forward between driving and editing modes with the click of your mouse...