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Trainz Blogs

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Making of a BR Class 37 cab - Part 4
June 28 2019

We're at the final polish stages now and almost ready for some external testing. What a change in a month!

Making of a BR Class 37 cab - Part 3
June 20 2019

It's time to get interactive! With modelling and texturing more or less complete, it's now time to split all the components into parts that can be used by players in-game.

Making of a BR Class 37 cab - Part 2
June 14 2019

This week in our blog series showing the development of a cab interior we take you through the texturing stages.

Making of a BR Class 37 Cab - Part 1
June 07 2019

Have you ever wondered how realistic looking items are created for Trainz? This blog series will take you though each of the stages in real time showing the development of a cab interior.

Instant Route and Session Editing
May 10 2019

The next new feature for our Trainz Plus members is nearly ready for testing, and it's a beauty! You'll soon be able to switch back and forward between driving and editing modes with the click of your mouse...

Content Foundry
February 28 2019

Creating content isn't easy. It takes skill, knowledge, patience and more. But we're making it easier with a new "Content Foundry" module for Trainz

Gold Class members - “Trainz PLUS” update
February 06 2019

As one of the many benefits received as a Gold Class member, we are planning on releasing a quarterly "Trainz PLUS" update. What's included in the first update and how does it all work? Read more...

“Open” Beta Testing - Is it for you?
August 31 2018

With two products going into beta testing today, we've written a short article to give you the low down on what you can expect. Find out if you have what it takes to become a beta tester...

Content Samples - New Tools, Materials and Techniques
August 10 2018

We've included a Content Samples map in TRS19 for the assistance of all our route creators (and would be route creators). Take a look at the new materials with these in-game shots.
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