For the past thirteen years, Trainz has been powered by Auran's "Jet" engine. Jet was developed for computers of the early 2000s, and while it was both flexible and future-looking, ten years is a long time in technology industries.
Creating a game is much like building a skyscraper - a lot of time is initially spent digging a big hole and preparing the infrastructure before anything appears above ground level. In short, things can look like a real mess during the early stages of development!
The Trainz AI is a very powerful, very flexible system but without a clear understanding of what it is doing and why, it can prove to be frustrating and difficult. In Part 2, we'll cover how trips are broken up.
The Trainz AI is a very powerful, very flexible system but without a clear understanding of what it is doing and why, it can prove to be frustrating and difficult.
When the player enters cab view, the cab interior model occupies the majority of the screen. It's important therefore that cab interior is up to the punishment of close scrutiny.
5 Tips for getting the most out of your assets in the upcoming Trainz: A New Era